I just ran my woosy LLM player (not a long prompt, not very involved logic) on my CPU/GPU in a 10-round IPD game against 25 opponents. That agent’s node had a degree of 6 throughout. On my system, taking no special steps to do anything fast, this took 3 mins 40 secs.
Assuming linearity (possibly conservative, but then again GPUs are hard to use in parallel if you don’t have additional hardware sitting around to exploit) and assuming our contest has 25 LLM players (1 per student) also with average degree of 6, here’s a rough estimate for how long it would take to run games of varying lengths:
- 10 iterations — 5500 secs = 91.7 mins = 1.5 hours
- 100 iterations — 55,000 secs = 917 mins = 15.3 hours
- 1000 iterations — 550,000 secs = 9167 mins = 153 hours = 6.3 days (Stephen’s original plan)
- 1,000,000 iterations — 550,000,000 secs = 9,166,666 mins = 152,778 hours = 6365 days = 17.4 years (Garrett’s and Marina’s preference)






